DevLog: Building PRISM + Progress & Performance
(Don't forget to check out the Trello board for detailed progress!)
Rendering Evolution
The transition to Blender's Eevee rendering engine hit a major milestone:
52 high-quality 4K resolution renders completed in under 2 hours!
While Eevee presents unique lighting challenges compared to path-based rendering, these skills will improve with time and practice.
Scene Development
This scene has come at a reasonably slow pace, as the transition to Blender was a long and tedious (but very necessary) process. Characters/assets/scenes/poses had to be exported & imported, textures had to be recreated, character-specific traits had to be manually generated (such as the Psion glow-eyes), and some things just had to be recreated from scratch. And that doesn't discount the many hours dedicated to education and learning Blender! So while this first scene in Blender has been at a slow pace, the road ahead is bright, exciting, and full of infinite possibilities!
Chapter 1 Scene 5 has reached final development stages:
- 5 establishing shots rendered
- 52 main scene shots rendered
- Remaining shots awaiting final pose and setup (including the PRISM facility, see below)
- Character textures enhanced for Eevee compatibility (skin, hair, and eyes)
PRISM Facility Development
A major milestone has been reached with the completion of the PRISM (Psychic Research Institute for Study and Mediation) building exterior:
- Imposing concrete pyramid design
- Glass-capped summit
- Architecture reflecting its evolution from Psion fortress to government research facility
Looking Ahead
Focus remains on:
- Completing Scene 5's final shots, music, and sound effects
- Interior PRISM facility development (incredibly difficult and large-scale!)
- Further education and refinement of the Eevee workflow
Fast render times open up exciting new doors - imagine seeing these characters come alive through animation!
Don't forget to check out the progress on the Trello progress board.
Echoes of The Cataclysm
The Cataclysm created them. The technology will destroy them. Only a few will define their fate.
Status | In development |
Author | nuii pointer |
Genre | Visual Novel |
Tags | 3D, Adult, avn, Erotic, Fantasy, No AI, Sci-fi, Story Rich |
Languages | English |
More posts
- DevLog: Xana's Mirage in Motion4 days ago
- DevLog: From Physics to Faces: Animation Comes Alive10 days ago
- DevLog: Animation Physics & Data Integrity17 days ago
- DevLog: Animation Prep & Character Detailing24 days ago
- DevLog: Character Anatomy & Animation Prep31 days ago
- DevLog: Animation Tests & Anatomical Details31 days ago
- DevLog: Music & Character Development45 days ago
- DevLog: Scene 4 Rendering Complete! Sound & Music Up Next52 days ago
- DevLog: Finishing Building PRISM & Scene Progress59 days ago
Leave a comment
Log in with itch.io to leave a comment.